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F2L Algorithms Page



Rubik's cube F2L step There are 41 different variations for solving the corner-edge pieces in the F2L step. Many of these cases are very similar to each other (mirrors) and therefore use similar solutions. The variations are divided into groups according to where the corner & edge pieces are located in the Rubik's cube. I added the best solving algorithms for all the possible variations. Keep in mind that you want to use these algorithms to understand how they work and to be able to make an intuitive solving, rather than algorithmic solution.

The bolded algorithm is the one that I use in my solving. It doesn't say it's the best algorithm, just that I found it best working for me and my fingertricks, the other algorithms are also used by speedcubers.

The sequence in () is the last part of the solving, when the edge-corner pieces are being inserted to the block.


Corner on top, FL color facing side, edge colors match
Case # Case Image Algorithm   Algorithm Case Image Case #
1 F2l Algorithm - case #1 U (R U' R')
R' F R F'
y' U' (R' U R)
F R' F' R
F2l Algorithm - case #2 2
3 F2l Algorithm - case #3 U' R U R' U2 (R U' R')
d R' U' R U2' (R' U R)
y' (U R' U' R) U2 (R' U R)
F2l Algorithm - case #4 4
5 F2l Algorithm - case #5 U' R U2' R' U2 (R U' R')
d R' U2 R U2' (R' U R)
R' F R F'
F2l Algorithm - case #6 6
7 F2l Algorithm - case #7 y' R' U R U' d' (R U R')
y L' U L U2 y (R U R')
R U' R' U d (R' U' R)
R U' R' U2 y' (R' U' R)
(R U' R') U2 (F' U' F)
F2l Algorithm - case #8 8
Corner on top, FL color facing side, edge colors opposite
9 F2l Algorithm - case #9 y' (R' U' R)
(R U R')
F2l Algorithm - case #10 10
11 F2l Algorithm - case #11 d R' U' R U'(R' U' R)
U' R U' R' d R' U' R
U' R U' R' U y' R' U' R
U' R U R' U (R U R')
F2l Algorithm - case #12 12
13 F2l Algorithm - case #13 U' R U2' R' d (R' U' R)
R' U2 R2 U R2' U R
*Last R' U R can be avoided if back slot is empty.
R U' R' U R U' R' U2 (R U' R')
d R' U2 R d' (R U R')
F2l Algorithm - case #14 14
15 F2l Algorithm - case #15 d R' U R U' (R' U' R)
U' R U' R' U(R U R')
F2l Algorithm - case #16 16
Corner on top, FL color facing up
17 F2l Algorithm - case #17 R U2' R' U' (R U R')
y' R' U2 R U (R' U' R)
y (L' U2 L) U (L' U' L)
F2l Algorithm - case #18 18
19 F2l Algorithm - case #19 U R U2 R' U (R U' R')
U R U2 R2 F R F'
y' U' R' U2 R U' (R' U R)
F2l Algorithm - case #20 20
21 F2l Algorithm - case #21 U2 R U R' U (R U' R')
(R U' R') U2' (R U R')
y' U2 R' U' R U' (R' U R)
y' R' U R U2 (R' U' R)
F2l Algorithm - case #22 22
23 F2l Algorithm - case #23 y' U R' U2 R y R U2 R' U R U' R'
U2 R2 U2 R' U' R U' R2
R U R' U2' R U R' U'(R U R')
U' R U2' R' y' R' U2 R U' R' U R
R U R' d R' U R U' (R' U R)
y' U2 R2 U2 R U R' U R2
F2l Algorithm - case #24 24
Corner down, edge on top
25 F2l Algorithm - case #25 U R U' R' d' (L' U L)
U R U' R' U' y (L' U L)
y' U' R' U R r' U' R U M'
d' L' U L d (R U' R')
y U' (L' U L) y' U (R U' R')
F2l Algorithm - case #26 26
27 F2l Algorithm - case #27 y' R' U' R U (R' U' R)
R U R' U' (R U R')
F2l Algorithm - case #28 28
29 F2l Algorithm - case #29 R U' R' U (R U' R')
y' R' U R U' (R' U R)
R U R' d (R' U2 R)
F2l Algorithm - case #30 30
Edge down, corner on top
31 F2l Algorithm - case #31 U' R U' R' U2 (R U' R')
d' L' U' R' U L U' R
d R' U R U2 (R' U R)
U' (R U2' R') U (R U R')
U R U R' U2 (R U R')
F2l Algorithm - case #32 32
33 F2l Algorithm - case #33 U' R U R' d (R' U' R)
d R' U' R d' (R U R')
y U2 (L' U L) U y (L U L')
F2l Algorithm - case #34 34
35 F2l Algorithm - case #35 R U' R' d (R' U R)
[R U R' U'][R U R' U'](R U R')
U [R U' R' U] [R U' R' U] (R U' R')
F2l Algorithm - case #36 36
Corner down, edge down
37 F2l Algorithm - case #37 R U' R' U' R U R' U2 (R U' R')
y' R' U' R U2 R' U R U' (R' U' R)
R U R' U2 R U' R' U(R U R')
R U' R' U R U2' R' U (R U' R')
F2l Algorithm - case #38 38
39 F2l Algorithm - case #39 R U' R' d R' U' R U' (R' U' R)
R U R' U' R U' R' U2 y' (R' U' R)
R U' R' U d R' U' R U' (R' U R)
F2l Algorithm - case #40 40
41 F2l Algorithm - case #41 R U' R' U y' R' U2 R U2' (R' U R)
R U' R' d R' U2 R U2' (R' U R)
[R' F R F'] [R U' R' U] [R U' R' U2] (R U' R')





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